Once again thanks for the kind words all.

Pick up some Shakespeare in old english to help in setting the gothic tone for the commandments.
They were were more in that vain when I first wrote them but as I seem to be attracting more global attention I thought it would be better to keep it closer to modern english with just a hint of Ye Ole' English to keep it sounding somewhat more grandiose.
Thanks a lot for taking the time to write that up. I think that this forum will become a great place for gathering a pile of Stompbox related source code as it has become an amazingly rich source for analog circuit schematics and how-to's and theory for making them real stompable objects.
I agree. I could see in maybe a few years there will be a link above next to "Schematics" with something like "uC Libraries" from various submitters. That would be weird/interesting.
They are very clear (in spite of a few typos
) and it's a good thing you choose to do it in C instead of assembler.
Okay I suck at the english and writing. ;P I know this already as due the trail of broken english teachers I have left in my wake. I have broken a few grammar checkers in my time too. I'm not kidding either.
One thing than confused me at first when playing with the STK500 is the fact that LEDs and switches work in negative logic (the Led turns on when you clear the bit, etc). Maybe it is not relevant for the "hello there" project but for other stuff it is probably a good idea to state that.
It was not really an important point for "hi_there.c" but I have mentioned it in the next article which I am busy with right now. I learned that one quickly too the hard way.

If we are successful in enabling eachother on the digital end now - I think we will all be amazed by what we are posting about a year from now.
Right now I'm less interested in handing things over and more interested in giving people the tools to make their own stuff. Hopefully if things are successful around here then I hope to see a nice rate of return from the current investment of the small group here. It should be interesting to observe what happens as I'm not sure and have mixed feelings. Anyways back to writing.
i just went through the simulator part of Introduction - Welcome to the Microcontroller. it was like putting a hot knife through butter--couldn't be easier.
the result of T.T.G.'s careful work.
Excellent. Thanks for the feedback of letting me know that it worked for you.

two minor suggestions that one might add to the text: toggle on "Show Bitnumber" in the I/O View to get what is in the figures. i found it by right-clicking on an item in the I/O View window. and it's nice to know, because the loop is an infinite loop, that the pause button (also CTRL+F5, or Debug/Break) pauses execution, and the stop button (also CTRL+SHFT+F5, or Debug/Stop Debugging) stops things altogether (available once you have paused).
D'oh! Good point. I guess if I'm going to tell people how to run something I should tell them how to stop it too.

I'll make some additions to address that. I also forgot that stock installations don't enable bit numbering. I'm just used to it always being there. I'll mention that too.
thanks andrew!
we have having guests for dinner tonight--so it will be pretty late before i can get back to doing the hardware part. but i am looking forward to trying that.
Great. Thanks for the report and if could let me know if the hardware side works that would be of great comfort.
Andrew