is this layout the latest you posted on your website?
yes.

Not to derail all of the work done on this or hi-jack this thread, but to take it in a slightly different direction.......
no worries! i think you are completely inside the spirit of this thread.

I know that we (myself included) have looked at making PCBs as small as possible (to fit in cases as small as possible) due to pedalboard real estate being at a premium.
But why not simply give up a little bit of space and spread things out a bit? I'm definitely taking some of the cues from this new thread (scaling down the values in the tonestack/volume), but my next DB build is going to be in a case larger than the 1590BB that my current DB is in. The gain controls are going to be far from the tonestack, volume and input. The PCB is also going to be at least 50% larger than my current one so things will have room to breathe. I'm pretty sure that my PCB has pads for everything on the ground rail, so that's a universal grounding point.
i think you are correct that component placement can make a difference. and trying your experiment seems well worthwhile. i suppose we would all like to know where the boundary is between too close and unnecessarily far apart. or principles for keeping components from interacting badly. what i tried to do was follow some of the principles that i had seen described: a signal path that does not double back on itself, grounded guard traces, and star grounding. the first two address the same issues that you are talking about, i think.
some of the noise, and i don't think we know yet how much, is fundamental to the character of the circuit. the high gain of the dr. boogey is going to come with higher noise than other circuits. no matter how we arrange the components that noise will be there.
i don't think a "universal grounding point" is the same thing as star grounding--but i also don't know how much that has helped us. a good test of the layout i posted above would be to build it, your original layout, and your newest layout all with the same components and enclosure and make a side-by-side comparison. unfortunately, that is unlikely to happen. we do have pushtone's two builds to go on and they suggest that we have made progress on the oscillation issues but not the noise. if i were placing a bet, i would go with saying that we cannot reduce the noise appreciably from where it is. but i certainly do not know this for a fact.
so i (for one) certainly want to encourage the additional discussion and experimentation that you are bringing to the table. i'm sure everyone else feels the same way.
cheers, gm