Just made some rough measurements comparing my A/DA clone with the Classic Flanger VST plugin which has a digital readout of delay time. For comparison, I turned off modulation and set the VST flanger for high feedback, then played white noise and dialed the A/DA to match the pitch. At the shortest delay, it is just slightly less than 0.2 ms, about half of the original A/DA specification of 0.4 ms. So, my flanger sweeps about an octave higher. It will go even higher than that, but I found that the volume drop was more noticeable, plus there's not much left up there to flange. I set the low end for 13 ms, as I found that it wasn't musical sounding going much longer than that.
With a 512-stage BBD line, giving 256 samples, the maximum clock rate was calculated to be 1.28 Mhz, while the minimum is 19.7 kHz. However, because the two sections are used in parallel-multiplex, the effective sampling rate is actually twice that, as there are double the number of samples per clock cycle (2 x 256 = 512). So, the maximum effective sampling rate is 2.56 Mhz, while the minimum is 39.4 kHz. Note that the latter clock rates would be the same as a 1024-stage BBD, which also provides 512 samples. I'm somewhat curious to test the impact of the 4049 buffer, to see how it affects higher clock rates, though perhaps it is best to leave it alone, now that everything is working so nicely.
As for the BF-2, it is only rated for 1 ms minimum... which is about where things start to sound interesting. A flanger with a minimum delay of 0.2 ms would sweep over two octaves higher. One of my favorite flanging sounds is sweeping up through the 0.4 to 1 ms region and back down to the lower ranges, which can have a cool "screaming" effect when a moderate amount of regeneration is added. The BF-2 is incapable of reproducing this effect.